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Devlog
8-Colors Star Guardians PLUS will hit Steam in September! Wishlists are open!
July 21, 2023
by
der Mondhase
#steam
I've decided to turn this little jam game into something more, so now it's official: 8-Colors Star Guardians PLUS will hit Steam in September! Wishlists are open, so be sure to hit that big green butt...
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Some new key art with all five star guardians
June 16, 2023
by
der Mondhase
(edited due to some missing fixes on Dua)...
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Additional key art for V'iri and Juni
June 15, 2023
by
der Mondhase
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Just some new Rhea key art out of her low-pixel-count model
June 14, 2023
by
der Mondhase
1
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Fixed bug that didn't reset completion flags properly when clearing story mode and starting arcade without restarting the game first.
June 10, 2023
by
der Mondhase
1
Thanks to a report by user tunegoro (catlover_mimi), I have identified a bug that didn't reset a specific flag after clearing story mode and starting arcade mode immediately after. The bug should now...
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Added missing stages + fixed small score bug
May 29, 2023
by
der Mondhase
Finally added the missing backgrounds for the bosses which still didn't have one! Now, each boss has its own stage: Kachukko: Back Alley Bramba: Pier Zawas: Helipad Vesper: Cemetery Planz: Arboretum B...
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Solving some underhanded Windows crashes
May 29, 2023
by
der Mondhase
Upon crash reports, I have re-exported the game for Windows in a way that could/should fix the crashes. I have created both a standard build with the fix and a debug build (that should in principle be...
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Replaced Final Boss music with definitive version
May 28, 2023
by
der Mondhase
Exactly what it says on the tin! Got the latest boss music by BLAST HARBOUR and Yeszo, with a shredding guitar solo, and added that to the Lord Barion boss fight. Also, I've fixed a bug that caused th...
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Some bug fix (because, of course, bugs)
May 28, 2023
by
der Mondhase
The following bugs were fixed (all builds): RNG settings weren't saved properly Restarting story mode or arcade mode after going back to the menu from a running game would keep the modifiers and skill...
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