
CogFactory!
A downloadable game for Windows and macOS
A game from the mind of Luca Demetrio, back with a bang under the Mondhase label
One day you wake up, and your Crystal friend (yes, a shiny green talking Crystal is your best friend, deal with it) has been captured by Baron Von Kraut!
You, Hero (yes, this is your name, cool innit?), must save your precious friend from being displayed as an amazing hunting trophy in Baron Von Kraut's mansion, by (literally) throwing an endless amount of bombs to the security of the place!
Sneak into the mansion and defeat the powerful security staff, one bomb at the time!
DISCLAIMER: Before you play
Luca Demetrio: This game has been developed when both my brother and I were students, more than 10 years ago. It was originally built for Windows Phone (I feel damn old) and it underwent a series of unfortunate events that led the project to sink in the depths of my repositories for all this time.
The reasons behind this abandonment are linked to many things, but I wanted to keep alive the love I put into this game. I managed to build and port the game for desktop, because I WANT THIS GAME TO STAY ONLINE, even if it is buggy and unfinished. I want this game to be somewhere where people can reach it again and again. IT IS FULL OF BUGS, IT IS NOT COMPLETE, ONE BOSS IS NOT EVEN FINISHED.
I might decide to invest again time in this project depending on the reaction of the audience: my main intent was saving this first full game I released to a broader audience with my programming skills.
Controls
The game is entirely playable with the mouse alone. Click and Swipe up or down the screen to play the game. All the buttons are pushable with mouse clicks. The levels and the shop can be inspected by dragging the elements up or down.
Compatibility
The game works for both Windows and macOS (intel chips for now, no Apple Silicon support yet). Let me know whether there are compatibility problems, and I'll try to look into those.
Game Modes
- Story mode: challenge increasingly difficult levels (with achievements!) and face powerful bosses to save Crystal!
- Endless mode: the security staff is really determined to kick you out from the mansion, and you'll face endless waves of increasingly-stronger enemies! Will you endure this massive and never-ending attack?

Credits
- Coding, game mechanics: Luca Demetrio
- 2D art and music: Andrea Demetrio (you might even recognize a couple of tracks that ended up in Schwarzerblitz later)
Published | 12 hours ago |
Status | In development |
Platforms | Windows, macOS |
Authors | der Mondhase, zangobot |
Genre | Action |
Made with | MonoGame, XNA |
Tags | Tower Defense |
Average session | A few minutes |
Languages | English |
Inputs | Mouse |
Accessibility | One button |
Development log
- Welcome to CogFactory! - B-Side8 hours ago
- Welcome to CogFactory!12 hours ago
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